• Books
  • Shingles
  • Contact
  • C&C MERCH
  • Bevan Tracts
  • Patreon
  • 5e Spells
  • 5e feats
  • 5e Eldritch Invocations
  • 5e Fighting Styles
  • 5e Builds
  • 5e Guides and Reviews
Menu

Caverns & Creatures

Grab your large sack and enter the world of Robert Bevan.
  • Books
  • Shingles
  • Contact
  • C&C MERCH
  • Bevan Tracts
  • Patreon
  • 5e Spells
  • 5e feats
  • 5e Eldritch Invocations
  • 5e Fighting Styles
  • 5e Builds
  • 5e Guides and Reviews

Rod of Security 5e

January 31, 2024

Rod of Security 5e

Rod, very rare

While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.

For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).

When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.

Commentary by Sam West, Twitter: @CrierKobold

More like Rod of Tropical Vacation, am I right? With a Rod of Security, you and your fellow party members can get some well deserved time-off and rest. With 200 days to split among you, you’ll have no trouble finding a month of downtime in your ideal environment sculpted to your exact specifications. What a dream! 

  • A party of five would each get up to 40 days in this paradise.

  • Creatures in the paradise can’t escape on their own; whoever uses the rod has to use an action to end the effect, and doesn’t need the rod on their person to do so.

  • The rod’s recharge doesn’t take effect until its effect initially ends.

  • Creatures created by the rod are real only within the realm of the Rod; the exact nature of their place in the universe is for you and your DM to figure out, as is what happens to them when everyone exits.

  • There aren’t size restrictions on the paradise; it can be a literally utopian plane if you so choose.

Thank you for visiting!

If you’d like to support this ongoing project, you can do so by buying my books, getting some sweet C&C merch, or joining my Patreon.

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.

← Scimitar of Speed 5eRod of Alertness 5e →

Get Critical Failures on Amazon for only $0.99!

dugi banner.jpg

Affiliate Disclaimer:

Please note that some of the links on this website may be affiliate links. This means that if you make a purchase through these links, I may earn a commission at no extra cost to you. I only recommend products, services, or resources that I believe can provide value to you. Your support through these links helps sustain and improve the content on this website. Thank you for your support!

Copyright 2023 Robert Bevan