Wand of Polymorph 5e
Wand, very rare (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the Polymorph spell (save DC 15) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Commentary by Sam West, Twitter: @CrierKobold
Polymorph is the kind of spell that wildly warps how the game can be played. Against enemies, it reduces their threat down to that of a tiny squirrel on a single failed save. On allies, it can transform them into massive bags of hit points that thrash enemies with dinosaur jaws!
Generally, you’ll want to bank one charge in it so as to not risk losing such a prized weapon.
The spell always uses the DC 15 save, even if your spell save DC is higher.
Polymorph cast from the spell always is at 4th level.
You still need to maintain concentration on Polymorph when cast using this item.
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